Katamori
Senior Member

Posts: 1352
Registered: 08-10 |
Well, I don't ask technical help. It's an ask for building tips.
As I saw, all the best maps (I'm not joking: ALL the best maps) contains a lot of open areas. For example: Lunatic (MAP03, MAP04), Vanguard (MAP04 is the best example), all parts of Torment and Torture, Thunderpeak... but also the simplier ones: Revolution, Jenesis, Hell Revealed, Memento Mori and even the Final Doom megaWADs!
All of them contains several (nearly uncountable amout of) open areas. And I can't figure out how to do it! I've seen A LOT OF maps and screenshots, but I haven't been able to make any similar open area. I make a lot of rooms and caves and corridors and structures, but thats it! Most of them are heavy linear.
Please, give me hints and tips! How to make a map "open"? What I have to avoid? Etc.
|