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johnfulgor
Junior Member


Posts: 107
Registered: 12-09


Hello,
I'm using the Plutonia IWAD for a map. In the texture window I can see the SW1SKULL and SW2SKULL, but when I use them they are changed in some other texture in visual mode and in the game itself (a big skull under a screw). Examining the iwad I noticed that the skull under the screw is the patch named RW48_4, and is not present in the textures at all. What's happening?
Thank you very much!
John

Old Post 11-01-11 13:03 #
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boris
meow


Posts: 3743
Registered: 05-00


Works fine for me. What version of DB2 are you using? What does the texture look like in SLADE or some other tool like that?

Old Post 11-01-11 15:58 #
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Kappes Buur
Member


Posts: 497
Registered: 11-02


In Plutonia.wad, SW1SKULL has the patch SW1SKULL.

http://i.imgur.com/0w9QA.png

In Doom2.wad, SW1SKULL has the patch RW48_4.

http://i.imgur.com/aIYTR.png

So, somehow these two IWADs are getting mixed up (check in F6 - Resources and Testing), or your Plutonia.wad is corrupted.

Last edited by Kappes Buur on 11-01-11 at 19:00

Old Post 11-01-11 18:37 #
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