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j_dickerson09
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Posts: 20
Registered: 04-11


How would I go about having certain music files playing at times when I want them to?
To be more specific, when the player enters a certain room in my map, what kind of script do I need to write for the game to play a different music file?

Old Post 11-28-11 04:04 #
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Kappes Buur
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Posts: 497
Registered: 11-02


From these functions
http://zdoom.org/wiki/Category:ACS_Sound_functions

probably this would be what you want
http://zdoom.org/wiki/ActivatorSound

in conjunction with
http://zdoom.org/wiki/Thing_executed_specials

like Actor enters sector

Old Post 11-28-11 04:51 #
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j_dickerson09
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Posts: 20
Registered: 04-11


Thank you! Slight learning curve, but this is what I wanted.

Old Post 11-28-11 05:12 #
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j_dickerson09
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Posts: 20
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Actually, scratch that. I was able to implement the "SetMusic" script with ease. Got it to do exactly what I wanted. Thanks again!

Old Post 11-28-11 05:52 #
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