Vermil
Senior Member
Posts: 1223
Registered: 03-04 |
The offset's for hud, game menu and splash screen elements (this includes the player weapons) are different to in world sprites (i.e. a bad guy or scenery object).
For these, the screen is considered 320x200, with 0,0 being the top left corner.
The default status bar hud takes up the bottom 32 of that. So you'll probably want to take that into account as well.
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