Gez
Why don't I have a custom title by now?!
Posts: 7036
Registered: 07-07 |
Changing ammo amounts is a pain in the butt. There's something to do to improve the system because currently you're better off using a dehacked patch for that (provided you're modifying Doom ammo amounts, since dehacked won't let you change Heretic/Hexen/Strife amounts).
Simply said, ammo global properties (max amount, backpack amount, max amount with backpack) are set in the parent ammo type. The values from children types are ignored.
So if you want to change them, you have to create a new ammo type entirely.
Which means that you will also need to change the weapons so that they use these new ammo types.
Which means that, if you change a starting weapon, you will also need to change the player class so it uses these new starting weapons.
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