fawtytoo
Green Marine
Posts: 48
Registered: 09-11 |
Can anyone explain why: when I make a PWAD with Deutex, when playing, some/all enemy sprites (in the PWAD) don't always appear, and flash momentarily to sprite in IWAD? This happens when I modify someones WAD file to add a dehacked lump, even when the dehacked lump only modifies text.
In fact, just extracting the contents of a PWAD and then making it again exhibits this problem. A deutex bug, or something I don't know?
This problem only exists with a Vanilla Doom engine, including Chocolate Doom.
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