Chrono_T
Member

Posts: 425
Registered: 03-05 |
For those who know DDF or any edge coding, i'm at just a bit of a problem:
One of the key 8 weapons, the cell mike, is supposed to have one continuous weapon looping firing noise, like it plays the sound once but then loops as soon as its done firing. For now only a blip is in place because its tempoarly under the singular tag for the firing noise. If anyone knows how to make it properly looping, i'll be in your debt.
Also, one of the weapons alt fire exchanges your health for a chance to get an invulnerability sphere, like a 50/50 chance to either kill ya or make you invulnerable. Only thing is I'm not too sure how to make an attack that pretty much grants you a benefit like that. If you look through the code you can see that I tried a spawner thats instantaneous and drops the sphere instantaneously too, but that didn't work. If anyone can figure that one out, that'd be awesome too. Thanks again for the help to those who can figure it out! :D
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