jdagenet
Junior Member

Posts: 168
Registered: 07-11 |
How would I go about playing a sound at it's full volume thoughout the entire map? I can't seem to figure this out though I'm sure it's easy. I put this in my SNDINFO lump:
code: world/expload/first EXPL1
And then in ACS I tried to use the "thing_sound" function and play the sound at a thing but, when I go to test it, their is nothing. I'm constantly looking through the ZDoom Wiki for solutions but I can't seem to find any, or perhaps I'm over looking them. Could someone please come up with a solution that could help me out?
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