Phml
Forum Staple
Posts: 2031
Registered: 06-09 |
Is there a pack of new monsters, new weapons, new props and new textures that has been chosen by the community or a modder and has been accepted as like the next phase of classic doom and has at least one megawad made for it?
There's no consensus that I know of. Kind of a heated topic (monsters/weapons, anyway), especially around here. You'll get people telling you there's no next phase of classic doom and yet others saying using the vanilla weapons or enemies is stupid and shows unwillingness to adapt. There's probably, or so I hope, a silent majority that falls somewhere in between those two extremes but doesn't feel like arguing.
Knee-Deep in ZDoom, ZPack, Ultimate Torment and Torture, Stronghold are megawads (or episodes) that showcase a large amount of custom monsters. Again, you'll get widely varying opinions as to whether these wads are good or not, but what can't be denied is there's been effort put into these, so if nothing else it's a good place to start.
Custom texture use is more widespread, as it works in vanilla out of the box. Here you can pick pretty much any map on the idgames archive and you have one chance out of two or three that it'll contain some custom textures. Some popular texture packs seem to be GOTHICTX and cc4-tex (which itself is a bunch of compiled resources from various sources). There's also the Doomworld Afterglow page with several texture packs.
The most limiting thing with resources tends to be art, specifically graphics. Changing behavior is easy in comparison, especially in ZDoom and derived ports.
|