DeePTeam
Member
Posts: 127
Registered: 05-00 |
Press F5 and disable "LineDef merge" - or - just press Esc to cancel as it says on the same line:)
This option checks for one moving a linedef on top of another one and then it automatically splits and merges. If disabled, it won't do this. Even in vertex mode it's possible to be moving a "linedef" by grabbing corresponding vertices.
The linedef merge used to go only from short-to-long lines because of the speed issue, but the last year or so, was changed to go both ways. A PIII450 on up should have no problem with it going both ways - but just in case, the options let you control it.
The other options "Vertex Merge" and "Vertex Split" are quite a bit faster since they don't have so much work to do, but are somewhat similar.
So in summary, all this depends on the level and the machine. A big map and a slow machine makes it worse - otherwise not too much of an issue, unless of course one has a really really big level:)
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