t.v.
Junior Member

Posts: 217
Registered: 10-06 |
Thanks for the replies everyone!
Best you can do is make a MAP12 that's empty. You could do like in Raiding the Dam and just have big empty room with "THE END." written in sector geometry. (Mosh pit optional.)
It is not optimal, but indeed a map like that seems like the best option right now.
You'd have better luck using a ZDoom-like approach (MAPINFO) with Eternity instead of PrBoom+. Of course there are other problems you'd run into with it... I don't remember EE having support for scaling sprites.
Well I'm making it for prboom now. It doesn't allow scaling of sprites so I had to resize them and manually brush up 700 images :-C. It really sucked but I did it anyway.
This might work: call your iwad "doom2f.wad" and then PrBoom will think it is the French version and will not show those quit messages.
Hey, that actually worked! Now I only get one message: "Are you sure you want to quit this great game".
Too bad I cannot rewrite it, but is a lot better than before.
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