andrewj
Senior Member

Posts: 1379
Registered: 04-02 |
Lance MDR Rocket said:
I'm struggling to get this to do much that's useful. Is there a method to create double-sided linedefs etc. at the moment?
Do you mean a linedef with the same sector on both sides?Hmmmm for that there is no good way to do it, but this works:
(1) in vertex mode, draw a line inside the sector from one edge, but ending in the middle
(2) drag the end vertex to the other edge to close the two spaces
(3) go to sectors mode and press 'c' in each space to "correct" the sector (the sector needs to become highlighted in yellow)
Also, creating funny-shaped sectors using vertices mode seems unreliable in that Eureka won't necessarily detect that the loop has closed, even when I know it has
The one failure case I'm aware of is when creating a loop on the outside of an "island" (something lying completely inside another sector, like the pillars in MAP01 of DOOM2).
Is that the same problem? If not, please try to reproduce the problem in a known map like MAP01 of DOOM2, or even a fresh map, and tell me the steps to reproduce it.
Note that pressing SPACE in Sectors mode will insert a new sector into a closed loop (where the pointer is), and the 'c' correction function does a similar thing but fixes the currently highlighted sector. This should be easier than reconnecting vertices.
Automatic merging of linedefs would be nice to have -- added to the WISHLIST.
Thanks Lance MDR Rocket for trying out Eureka, soon I will create a web page for it and later on I'll write some user documentation (once the workflow has become stable and everything has settled down).
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