Gez
Why don't I have a custom title by now?!
Posts: 9159
Registered: 07-07 |
Well, there's nothing really complicated. It's mostly a question of using MAPINFO.
In the map definitions, set them all up in the same cluster. In the cluster definition, place the "hub" keyword.
If you have several different entrances for the levels, depending on from which level they come, you will have to use the "pos" argument of Teleport_NewMap or Exit_Normal, and make it correspond to the first argument of the associated player starts.
If you have Hexen, MAP02 is a good example. Otherwise, you will find hubs in, for example, this mod or that one.
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