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BlueFireZ88
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Posts: 207
Registered: 09-12


I'm trying to get it so that the plasma ball spawns in front of the plasma rifle rather than from the player. I'm really kinda of lost as to how to accomplish this through DECORATE. And I'd rather would like to avoid ACS if possible.

Old Post 09-26-12 07:47 #
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Xaser
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Huh. Thought this question sounded familiar, as if I had just answered it recently. :P

Have you seen the response / tried it yet? The 1-tic sprite delay is the cheapest yet most effective method, in my experience.

Old Post 09-26-12 09:46 #
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BlueFireZ88
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I'm still not entirely grasping what needs to be done, Xaser, and it's bugging the hell out of me. Can you show a coding example?

Old Post 09-27-12 02:30 #
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Blue Shadow
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Posts: 298
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This is (I think) what Xaser is basically suggesting, which works fairly well, if I do say so myself:

code:
ACTOR CustomPlasmaBall : PlasmaBall replaces PlasmaBall { -RANDOMIZE States { Spawn: TNT1 A 2 // I found two tics to work better than one tic RealSpawn: PLSS AB 6 Bright Loop } }

Old Post 09-28-12 00:31 #
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BlueFireZ88
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Posts: 207
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Yes it does. :)

I seem to understand this stuff better when I see actual coding.

Last edited by BlueFireZ88 on 09-28-12 at 04:04

Old Post 09-28-12 03:52 #
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