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Sniper Monkey
Warming Up


Posts: 11
Registered: 09-12


I am making a mod with Doom 2, and the only thing you have on you in the game is a knife. The problem is that I don't know how I can remove the pistol or at least change the ammo you start with to 0. Can somebody please help me with this problem?

Old Post 09-29-12 01:07 #
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Dragonsbrethren
Senior Member


Posts: 2439
Registered: 03-09


ZDoom? Player.StartItem in your player class.

Old Post 09-29-12 01:28 #
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Sniper Monkey
Warming Up


Posts: 11
Registered: 09-12


Thanks, pally

Old Post 09-29-12 02:03 #
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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > How do I remove the Pistol in my Doom Mod?

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