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Demon_Collector
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Posts: 42
Registered: 09-12


I don't understand can someone give me some instructions and guidelines?

Old Post 10-01-12 02:43 #
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BlackFish
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http://zdoom.org/wiki/Sector_Set3dFloor

Old Post 10-01-12 04:15 #
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hawkwind
Senior Member


Posts: 1013
Registered: 04-04


Since no particular source port was mentioned ...

http://www.md2.sitters-electronics.nl/tut_floor.html

... for Risen3D

Old Post 10-01-12 05:38 #
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Obsidian
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Posts: 2570
Registered: 05-12


For future reference:

Click.

This is where I learned how to do specific mapping tricks, and should hopefully help you as well. That way you won't need to ask. =D

Old Post 10-01-12 08:05 #
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PhantomTMac
Junior Member


Posts: 128
Registered: 10-12


The Doom Builder LineDef action is 160. The old Doombuilder doesn't have this action, but typing in 160 will still work.

Argument 1: Sector Tag
Argument 2: Whether the floor is solid or not
Argument 4: Transparency

3D floors work very similarly to Transfer Heights, being that you have to make a separate sector with the 3D floor's height and textures with a sector tag to wherever you're 3D floor will be located. It's pretty confusing at first, but there are guides online that will help a lot!

Old Post 10-15-12 05:40 #
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joe-ilya
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Posts: 2193
Registered: 10-12


could you say what you use?

Old Post 10-19-12 23:44 #
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Krispy
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joe-ilya said:
could you say what you use?


Look at his title first.

Old Post 10-20-12 01:08 #
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joe-ilya
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Posts: 2193
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Krispy said:


Look at his title first.



you mean to say that doom builder is the only builder can make 3d floors?

Old Post 10-27-12 04:45 #
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PhantomTMac
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Posts: 128
Registered: 10-12



joe-ilya said:


you mean to say that doom builder is the only builder can make 3d floors?



No, he's saying that the original thread poster has been banned.

Old Post 10-27-12 04:50 #
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