PhantomTMac
Junior Member

Posts: 125
Registered: 10-12 |
The Doombuilder command for 3D floors is 160 with Arg. 1 being the sector tag, Arg. 2 being whether it is solid or not, and Arg. 4 being it's transparency. Even though DBuilder 1 does not include this as a command, typing in 160 in the Linedef action spot will still work.
Bridges, on the other hand, are made by using a Bridge "Thing" in ZDoom and raising it's ZHeight to the height of the bridge. To make the bridge visible, you'll usually want to use Stair patches in a crosshatch formation (easiest if you combine a bunch of 8x8 sectors).
I know it's confusing, but if you look at maps that have bridges and follow their example, you'll understand in no time!
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