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Sniper Monkey
Warming Up


Posts: 11
Registered: 09-12


I made a custom enemy for my game mod, and for some reason it's not showing up in Things Mode, and I already merged the monster with my mod. Can someone please help me on how to get my monster to show up? I'm using Zdoom in case if you needed to know

Last edited by Sniper Monkey on 10-01-12 at 23:27

Old Post 10-01-12 22:52 #
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Springy
Senior Member


Posts: 1352
Registered: 09-12


First of all are you using ZDoom in Hexen format? If so it will be located in Decorate section.

Old Post 10-01-12 23:07 #
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Kappes Buur
Forum Regular


Posts: 865
Registered: 11-02


Usually it would be best to upload the DECORATE lump.
But guessing games can while away the time.

So many things could cause this. Lets start with the most likely one.

Did you give it a DoomEd number to identify it?
http://zdoom.org/wiki/Standard_editor_numbers

http://zdoom.org/wiki/DECORATE_format_specification

Old Post 10-01-12 23:08 #
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ReX
Senior Member


Posts: 1743
Registered: 05-00



Sniper Monkey said:
I made a custom enemy for my game mod, and for some reason it's not showing up in Things Mode....
My guess is that you haven't changed your DB2 configuration to include the enemy. You should edit the cfg file to add the DoomEd number, name, dimensions, and sprite name. It should then appear in your Things mode.

Old Post 10-02-12 02:45 #
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Sniper Monkey
Warming Up


Posts: 11
Registered: 09-12


I tried what you guys told me to do, and It works now. Thanks :)

Old Post 10-02-12 15:04 #
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