Doom Comic
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > Looking for textures
 
Author
All times are GMT. The time now is 20:27. Post New Thread    Post A Reply
Solarn
Member


Posts: 564
Registered: 09-08


I'm currently working on a small project that will hopefully use some new textures (if I ever figure out how to import them in XWE without screwing up the palette) and I was curious if some of the textures I was going to use already existed or if I had to make them myself. I think I actually remember some of them, but I don't know where from.

The textures I'm looking for are some metallic-looking bricks (I've found some already, but I'd particularly like something with the general dimensions of BRICK6-BRICK9) and gold-looking textures (particularly BRONZE1-BRONZE4, CEMENT9, BIGBRIK* and BFALL1-BFALL4 in gold). I've looked in some of the more popular texture packs and while there were some interesting textures in them, there wasn't really anything that I really wanted, so I thought I'd ask if any of the prolific texture artists here have ever created anything of the sort I'm looking for.

Old Post 10-19-12 22:23 #
Solarn is online now Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Kappes Buur
Forum Regular


Posts: 848
Registered: 11-02


Did you have a look through these texture packs ?

http://www.doomworld.com/afterglow/textures.shtml

http://www.realm667.com/index.php?o...d=29&Itemid=189

Old Post 10-20-12 21:37 #
Kappes Buur is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Besli
Green Marine


Posts: 37
Registered: 03-04


Or try it there:

http://forum.zdoom.org/viewtopic.php?f=37&t=31139

Old Post 10-21-12 06:05 #
Besli is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
BloodyAcid
Senior Member


Posts: 1301
Registered: 09-11


Also, instead of working on edge with XWE, try switching over to the friendly Slade 3. It has every feature XWE has, and much much much more, with the ability to customize pretty much everything you do.

Old Post 10-21-12 06:19 #
BloodyAcid is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
PhantomTMac
Junior Member


Posts: 128
Registered: 10-12


For me, I usually go to Google Image and search for the textures that I'm looking for. Search something like "seamless brick texture" or whatever and save any images you would like to your computer. Afterwords, edit the images using any image editor and resize the images to Doom texture sizes.

~ 64x64 for flats
~ 128x128 for most patches

Save these images in PNG format and import them into your wad using a program such as SLumpEd. Convert the PNG's to Doom graphics (for flats, convert to Doom Graphics, then Flats) and add them to PNames and Texture1 (if it's a patch). Make sure each image falls in between either P_START and P_END (for patches) and F_START and F_END (for flats).

Good luck! Hope that doesn't confuse you as much as it did for me as I wrote it. :/

Old Post 10-21-12 07:42 #
PhantomTMac is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Solarn
Member


Posts: 564
Registered: 09-08


Thank you. I did check the texture packs on those sites (they're mostly the same between the two, by the way) and there wasn't really anything I wanted there. I'll look through the ZDoom thread too. Also thanks for the info on how to import them without messing around with XWE.

Old Post 10-21-12 14:42 #
Solarn is online now Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
PhantomTMac
Junior Member


Posts: 128
Registered: 10-12



Solarn said:
Also thanks for the info on how to import them without messing around with XWE.


No problem. It makes it a lot easier to make your wad original when you have textures other wads don't. :)

Old Post 10-21-12 15:40 #
PhantomTMac is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 20:27. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > Looking for textures

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.