Maes
I like big butts!

Posts: 10313
Registered: 07-06 |
I think Strain also had some "exploded wall" effect, made by overlapping a normal wall (actually a door) with a "broken wall" custom mid texture. Explosions can be simulated with hidden barrels and linedef-activated crushers, too (as seen e.g. in FORGEX.WAD). Important note: you never actually see the wall "blowing up", just the aftermath of the "explosion" (you can now walk though the wall into a new area, which has an irregular hole instead of just a door).
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