Sodaholic
Banned

Posts: 2204
Registered: 04-07 |
SweatyGremlins said:
I know the NES was 8-bit and the Genesis 16-bit, wonder if that hints at their color range.
That had nothing to do with the graphics, only their CPU. The NES used the 6502, which was a common 8-bit processor in consumer products throughout the 80's. The Commodore 64, Atari 2600, and Atari 7800 all used variations of the same processor.
The Genesis/Megadrive, on the other hand, used a Motorola 68000 CPU, which was a common 16-bit processor in consumer products in the 80's as well. Variations also appeared in the early Macintosh computers, as well as most Amiga computers.
It seriously had nothing to do with graphics, though, that's a common misconception. For example, the TurboGraphix-16 was advertised as a 16-bit platform, and had graphics on par with the Genesis and SNES, because it had a powerful graphics chip, but it actually used an 8-bit CPU. Those consoles were always advertised by the CPU bits, not GPU, strangely enough.
|