Gez
Why don't I have a custom title by now?!
Posts: 9153
Registered: 07-07 |
MAPINFO, you can simply create it. New entry, then edit as text, and start typing code as explained on the wiki.
For the textures, it'll be a bit more complicated I guess. Click on the texture editor button. Since it's for Skulltag/Zandronum, you can tell it to create a new, empty TEXTURE1 lump.
Open plutonia.wad, open the texture editor there, look for textures you used, and copy them (Ctrl-C), then go to your mod's own texture editor tab, paste them (Ctrl-V). And then, outside of texture editor mode, copy the texture patches that you need, too.
Keep doing that until you have all the textures you want. Then repeat for tnt.wad and skulltag_data.pk3.
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