durian
Junior Member
Posts: 145
Registered: 08-08 |
So, I've built a very simple map to run in (G)ZDoom, that I plan to use to illustrate some points that I’m making in a lecture on visual space. But, to be suitable, ideally it shouldn't look like I'm playing DOOM, so I need to knock-out the weapon sprites somehow. Is there a simple way of doing this? Thanks!
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