40oz
And who knows, maybe I'm wrong. But that's extremely unlikely because I'm always right.

Posts: 5565
Registered: 08-07 |
I wouldn't get too self concious about it. There isnt a whole lot you can do with barrels besides blowing up monsters, or blocking a path, requiring the player to wake up monsters. They're not very dynamic beyond that unless you want to create a wild chain of explosions ala barrels o fun, which will appear kinda forced anyway.
The best you can do is anticipate where the player will be entering a room from and putting the barrels somewhere between the player and the monsters. Ideally near high ledges or flights of stairs for added effect. As a player, its rare ill kill monsters with a barrel explosion and be like "wow. The mapper obviously wanted me to do that." Unless you like... box a hell baron up in some barrel prison. I guess you could soften up the forced feeling by placing some barrels in random decorative locations so the player gets to pick which ones would be most effective.
Last edited by 40oz on 11-20-12 at 18:13
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