Kappes Buur
Forum Regular

Posts: 695
Registered: 11-02 |
Place a mapspot where you want to spawn the yellow key card. Give it a TID, eg: 100
Then attach this script to the actor. The script will be executed when the actor is killed.
script 100 (void)
{
delay (15);
// Thing_Spawn (mapspottid, type, angle, new tid)
Thing_Spawn ( 100, T_YELLOWKEYCARD, 0, 0);
}
Example
Last edited by Kappes Buur on 11-24-12 at 23:11
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