wesleyjohnson
Forum Regular
Posts: 673
Registered: 04-09 |
Will do. Is there some method to handle special linedef parameters
in the side1 upper_texture, mid_texture, and lower_texture names ??
DoomLegacy transparent water will put in the upper texture name:
#aaaF : where aaa is decimal (0..255) transparency, and F is a letter code that selects the fog effect ('A'..'G').
I patched yadexx to allow switching to a raw string input for such special linedefs.
All such parameter strings start with '#'.
I still have to fight with fltk as it will not compile on Linux 2.4.
My Linux 2.6 is screwed up by KDE audit problems, it even affects xfce4 at times, so I keep using 2.4.
|