Cacowad
Junior Member

Posts: 228
Registered: 07-12 |
Krispy said:
I did.
you didn't.
your code:
code: Death:
SHRK AAAAAAAAAAAAAAAAAAAAAA 0 A_CustomMissile("Gibs1",random(20,40),0,random(0,360),2,random(-100,100))
stop
the actual code may be:
code: Death:
SHRK A 0 A_Scream
SHRK AAAAAAAAAAAAAAAAAAAAAA 0 A_CustomMissile("Gibs1",random(20,40),0,random(0,360),2,random(-100,100))
stop
Krispy said:
I mean if the shark misses, instead of playing the "chomp" sound, it plays a bubbly watery "swish" sound. Which I defined and called for.
oh, well, your code is:
code:
SHRK F 8 A_CustomMeleeAttack (random (1, 5) *5, "Chomp")
you have to add another one segment:
code:
SHRK F 8 A_CustomMeleeAttack (random (1, 5) *5, "Chomp", "missingmisssoundhere")
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