andrewj
Senior Member

Posts: 1518
Registered: 04-02 |
Here's a truly funderful chrissy prezzy: a new release of Eureka DOOM Editor :)
The focus of this release was improved file handling, and to that end there are better Open Map and Export Map dialogs, as well as new Manage Wads and Recent Files dialogs, plus the iwad/port/resource settings are saved in your pwad and automatically restored on load.
Other notable changes include picture mode for the Things browser, a panel for Default Properties, new Move/Scale/Rotate dialogs (in Edit menu), and support for HACX. Plus numerous lesser features and a few bug fixes too.
Linky: http://eureka-editor.sourceforge.net/
I'll probably be taking a break from developing Eureka for a while, and work on other stuff. Of course feel free to send bug reports, feature suggestions (etc).
---- UPDATE ----
I just released an updated version, Eureka 0.88c. It fixes a bug compiling on 64-bit machines, fixed a bug in Manage Wads dialog, fixes the slime trails in 3D view, and most significantly includes a port definition for Doom Legacy (thanks to Wesley Johnson).
With this update I have also created a Debian binary package (for i386 architecture only), meaning you won't have to compile it yourself. Hopefully it will work on other OSes too (Ubuntu, Arch, Mint). Feedback on whether or not it works on your system would be really appreciated, as this is the first time I've ever made a debian package.
Cheers everybody!
Last edited by andrewj on 12-27-12 at 11:41
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