Gez
Why don't I have a custom title by now?!
Posts: 9141
Registered: 07-07 |
tempun said:
This is a Boom map. It is fortunately unplayable in ZDoom, thus we don't need to consider its issues.
Heh.
I played through the map in ZDoom and did not see any monster noclipping anywhere.
For reference, though, the 32k max distance thing translates to a square of about 23k x 23k, not a square of about 32k x 32k. For an explanation of the reason why, please ask Pythagoras about diagonals.
The last known blockmap bug was discovered somewhat recently by Maes and fixed by him and entryway; ports where it is fixed include Mocha Doom, PrBoom+, and ZDoom. It is definitely not fixed in good old DOS Boom 2.02, or even in the plusless PrBoom.
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