Blue Shadow
Junior Member
Posts: 145
Registered: 09-12 |
What's the point of the "Test" item, exactly?
Also, if I'm not mistaken, the INVENTORY.PERSISTENTPOWER flag works only on the power-ups themselves, not the actual power-up givers or custom inventory items.
code:
ACTOR PowerPerHighJump : PowerHighJump
{
Powerup.Duration 0x7FFFFFFF // "Infinite" duration
+INVENTORY.PERSISTENTPOWER
+INVENTORY.UNDROPPABLE // If you don't want, it remove it
+INVENTORY.UNTOSSABLE // If you don't want, it remove it
// The rest of the definition...
}
ACTOR PermanentHighJump : PowerupGiver
{
Powerup.Type "PerHighJump"
// The rest of the definition...
}
|