Godsdoomer
Green Marine

Posts: 39
Registered: 08-11 |
Hello all,
I am currently making a mod that I have put ACS into. I have used the HUDMESSAGE command to display the title of the map upon start up of the level.
My question is, how would I get the HUDMESSAGE command to be executed in certain instances? (Like when the player walks over a flagged linedef, the text is executed then and ONLY then.) (The flag is #80 - Execute Script, 6 is the ID number of my script)
Currently this is what I have:
HudMessage(s:"blahblahblah";
HUDMSG_LOG | HUDMSG_FADEOUT, 6, CR_PURPLE, 1.5, 0.8, 5.0, 0.05, 2.0);
}
I can get the text to appear when the player walks over the flagged linedef, however, this message also appears upon start up of the level.
How do I make it so that the message only appears when the player walks over the flagged linedef?
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