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dachauncinator
Mini-Member


Posts: 70
Registered: 12-12


I keep getting this glitch where I create the door like I usually do, and instead of it working, it simply shifts the texture up a notch. I can't find any answers to this specific problem.

Old Post 01-15-13 01:04 #
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GreyGhost
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Posts: 8765
Registered: 01-08


Would be easier to spot the problem if you uploaded an example. Check that the door's not attached to a zero-height sector based wall that has it's floor/ceiling set to the doors floor level.

Old Post 01-15-13 01:32 #
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Nomad
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Yeah, I'll bet anything that it's because you've got a zero-height sector right next to it.

Old Post 01-15-13 06:28 #
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mrthejoshmon
Senior Member


Posts: 1500
Registered: 12-12


it happens to me... allot. fixed it though as the sidedefs kept going impassible when I created the door... odd glitch.

Old Post 01-15-13 20:29 #
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joe-ilya
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Posts: 2305
Registered: 10-12


Happends too , you should give us a video because there are many solutions for this.

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Old Post 01-25-13 11:24 #
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NiTROACTiVE
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Posts: 890
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Yeah I would like a screenshot or video to see your problem like how others have asked because I'm not sure what it exactly looks like. You might be getting this problem because you might not have made the door right, because when I used Doom Builder 2 for the very first time, I failed at making a door and it did not work out great.

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Old Post 01-27-13 02:51 #
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