schwerpunk
Senior Member

Posts: 1239
Registered: 05-12 |
Enjay said:
And, as an added bonus, if you want the "line" to become passable by walking enemies later on, you can raise the floor to match the sectors on either side - the dropoff is removed and monsters can walk over the sector. (This can, of course, be done the other way around to make a previously walkable area non-walkable.)
Is this on the wiki somewhere? Because if it isn't it definitely should be, because it's incredibly simple to perform, and very, very useful!
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