gggmork
If you can make any sense of this post, congratulations

Posts: 2363
Registered: 06-07 |
I read it works for "mbf", does that mean its supposed to work for boom?
db2, make map in boom format.
set a sector to f_sky, tag it.
make dummy 1 sided square outside map. 1 of its sides has upper texture as the sky u want. give it the transfer sky or whatever option w/ same tag. ALSO SET ITS HORIZONTAL OFFSET to 24 or whatever, suspecting that'll make the sky rotate.
However it doesn't rotate for me.
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