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invictius
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Posts: 557
Registered: 03-06


Instead of idclip, I want to know what editor would be best to find what a switch does/where a key is/what linedefs do what when triggered. I haven't done much editing before, so something like doombuilder doesn't really seem to tell me much.

Old Post 03-29-13 14:54 #
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gggmork
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In doombuilder 2, click search, and search for key things. Or click an action line and find what its tag is then search for a sector w/ the same tag. Or press IDDT multiple times in game on the map to see keys.

Old Post 03-29-13 16:02 #
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Kappes Buur
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Doombuilder2 is a good program to use, a lot of mappers are using it with great success.

For what you are looking for I would suggest GZDoombuilder r1662.
http://svn.drdteam.org/doombuilder2-gzdb/
Search functions have many more options. Checking for tags has many more options.
And, among numerous additions, it also has a toggle for event lines, which will reveal the
interrelation of linedef actions or thing actions to the affected sectors, for example:

http://i.imgur.com/scok6Jn.png

Just because its name is proceeded by GZ doesn't mean that it is solely for GZDoom maps.

How would I compare Doombuilder2 to GZDoombuilder?
Doombuilder2 : GZDoombuilder = C : C++

Old Post 03-29-13 16:48 #
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invictius
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Posts: 557
Registered: 03-06



Kappes Buur said:
Doombuilder2 is a good program to use, a lot of mappers are using it with great success.

For what you are looking for I would suggest GZDoombuilder r1662.
http://svn.drdteam.org/doombuilder2-gzdb/
Search functions have many more options. Checking for tags has many more options.
And, among numerous additions, it also has a toggle for event lines, which will reveal the
interrelation of linedef actions or thing actions to the affected sectors, for example:

http://www.doomworld.com/vbmisc/qimg.gif

Just because its name is proceeded by GZ doesn't mean that it is solely for GZDoom maps.

How would I compare Doombuilder2 to GZDoombuilder?
Doombuilder2 : GZDoombuilder = C : C++



I can only choose between gzdoom/hexen and gzdoom/udmf when trying to open a wad. Nothing at all I'm able to do apart from that. Can't open a wad using either of those formats, either.

Old Post 03-29-13 17:20 #
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Kappes Buur
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Posts: 860
Registered: 11-02



invictius said:
I can only choose between gzdoom/hexen and gzdoom/udmf when trying to open a wad. Nothing at all I'm able to do apart from that......


By default only those two are listed in the Configurations folder.

http://i.imgur.com/2MRavHE.png

No big deal.
Open Windows Explorer. Go to the GZDoombuilder installation folder and open Configs for other games
and copy what you need

http://i.imgur.com/9gu0Wi7.png

and paste them along the defaults, or just move them.

Old Post 03-29-13 20:22 #
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Kappes Buur
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Posts: 860
Registered: 11-02



invictius said:
.... Can't open a wad using either of those formats, either.


Do you have these installed on your computer?

SlimDX Runtime (.NET 2.0) - January 2012
Microsoft .NET 3.5 or 4.0

If not, then have a look in the Setup folder.

Last edited by Kappes Buur on 03-29-13 at 21:16

Old Post 03-29-13 20:27 #
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