Demon
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > ACS: Scroll_Wall not working
 
Author
All times are GMT. The time now is 06:00. Post New Thread    Post A Reply
pablogener
Mini-Member


Posts: 87
Registered: 11-12


I need help with this function.
specifically, an example would come much in handy.

I'll give you my code, as it is now, which is not working:

code:
scroll_wall(1077,0,200.0,0,2); scroll_wall(1092,0,200.0,0,2); scroll_wall(1080,0,200.0,0,2); scroll_wall(1095,0,200.0,0,2); scroll_wall(1079,0,200.0,0,2); scroll_wall(1089,0,200.0,0,2);


nothing happens when the script is ran.
Am I missing anything here? There has to be something wrong about those 'fixed point' integers, I don't know if I understand all the theory about those...
thanks for any help, you guys are real problem killers.

Old Post 04-02-13 17:51 #
pablogener is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Melon
Member


Posts: 462
Registered: 02-10


According to the ZDoom wiki the first argument supplied is lineid. You're putting in numbers as high as 1077 in there so either you're putting in the linedef numbers or your map is ridiculously interactive :p

What lineid means is not the linedef number, but the tag for the line. In UDMF map format you set this in the linedef properties directly, in Doom in Hexen map format you need to assign lineids to your lines by using Line_SetIdentification.

Old Post 04-02-13 18:28 #
Melon is offline Profile || Blog || PM || Search || Add Buddy IP || Edit/Delete || Quote
pablogener
Mini-Member


Posts: 87
Registered: 11-12


thanks melon, I'm not worthy...!!! :D

Old Post 04-02-13 18:49 #
pablogener is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 06:00. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > ACS: Scroll_Wall not working

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.