Doggo120 Posted September 9, 2013 Hello awesome Doom community! I've been wondering if there's a way of checking when the player is on a floor. I guess it's easier with an example: Let's say the player is falling and I want to excecute a script when he hits the floor. There would be sectors with different floor heights. It would be awesome if it is possible. As always, muchas gracias :) 0 Share this post Link to post
Doggo120 Posted September 9, 2013 (A second later) I guess I could do it with GetActorFloorZ, but it would be a couple of days until I can try it out :( 0 Share this post Link to post
Obsidian Posted September 9, 2013 Try the "Actor hits floor" Sector Action Thing(Tag 9999) in ZDoom. Put it in the sector you want, assign an action to it and Bob's your uncle. 0 Share this post Link to post