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Memfis
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what exactly causes this, editing adjacent sectors or something? what if I "bury" these linedefs in more sectors, could it save them from losing textures? if someone could look in the code, I would be very grateful!

Old Post 12-11-13 20:58 #
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Da Werecat
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Memfis said:
what exactly causes this, editing adjacent sectors or something?

Creating new sectors, it seems. I just pasted a texture where it can't be seen, and then used Make Sector tool; the texture was removed, even though nothing really changed.

Old Post 12-11-13 21:06 #
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Obsidian
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Not to mention SURPRISE STARTAN on untextured walls. 8-P

Old Post 12-11-13 22:17 #
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Memfis
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Yeah, it seems that DB removes textures when you need them (like in this case) and adds textures when you don't need them (untextured holes for monsters, different light levels, etc). :)

Old Post 12-11-13 22:24 #
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