Cacodemon
User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > How to make a hub level?
 
Author
All times are GMT. The time now is 03:42. Post New Thread    Post A Reply
gOrEE33
Warming Up


Posts: 25
Registered: 10-13


Recently, i was expecting how to make the doom rpg's junction. I know where to start, but, how to make it like hexen where you can go back? Doom RPG has already this feature. With a lack of editing skills, how to do it? Oh help!

Old Post Dec 20 2013 15:39 #
gOrEE33 is offline || Blog || PM || Post History || Add Buddy IP || Edit || Quote
Kappes Buur
Senior Member


Posts: 1038
Registered: 11-02


http://doomnexus.drdteam.org/Tutorial/hubs.html

see also
http://zdoom.org/wiki/MAPINFO

Old Post Dec 20 2013 19:50 #
Kappes Buur is offline || Blog || Post History || Add Buddy IP || Edit || Quote
All times are GMT. The time now is 03:42. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > How to make a hub level?

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.