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Venk
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Posts: 71
Registered: 04-13


hi, trying to play around with doombuilder, but i would like more enemies to choose from. can anybody point me to a download for more enemies to use? if possible, i would love a resource pack with the massive enemies list from scoredoom, i need a large variety for what i am trying to do. also, if anyone knows any good wall/ ceiling texture packs that would be great too. i dunno if it matters, but i will be using brutal doom v19 for this pack. does anyone know how do make the grenade launcher, railgun, and other zandronum added weapons placeable with doombuilder?

Old Post 05-03-14 15:16 #
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Xegethra
Junior Member


Posts: 164
Registered: 02-14


Well, for custom enemies there is this site.
http://realm667.com/index.php/repos...le-mainmenu-105

But you will have to manually put them into the WAD you want to use them with, and make sure they have separate id numbers.

As far as Brutal Doom goes, the mod will probably only affect the vanilla enemies....as they were tweaked and changed for the mod...these custom ones I doubt that..so they'll just die one scripted way the author made.

I'm not sure of any texture packs though.

Old Post 05-03-14 15:32 #
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Blue Shadow
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Posts: 285
Registered: 09-12



Xegethra said:
I'm not sure of any texture packs though.

Realm667 also has textures. ;)

http://realm667.com/index.php/repos...ck-mainmenu-152

Old Post 05-03-14 18:19 #
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Xegethra
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Posts: 164
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So it does haha....I just auto piloted to the monsters, despite never actually using any.

Old Post 05-03-14 19:59 #
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kalinus
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Posts: 110
Registered: 09-13


I can't sprite but I can code let me know if you want any weapon or monster code.

Old Post 05-07-14 12:14 #
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Venk
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Posts: 71
Registered: 04-13


Do you have any idea how to add the enemies list from scoredoom to doombuilder two? It has a great variety which i need haha. And i need the extra weapons from brutal doom. I dont mind having the original sprites though thats no biggie

Old Post 05-07-14 16:59 #
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