Ouchface
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > Wow, I suck
 
Author
All times are GMT. The time now is 16:17. Post New Thread    Post A Reply
Doom II Guy
Member


Posts: 617
Registered: 04-02


Alright, I want to do something that is extremely easy...but I can't figure it out. I got my room, but I want to make a small ledge to put a gun on. How do I make it a different size so that the ledge doesn't go up to the ceiling?

Old Post 06-27-02 05:54 #
Doom II Guy is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Biffy
Forum Regular


Posts: 894
Registered: 02-01


It's all about sector floor and ceiling height! A ledge will usually have the same ceiling height as the adjacent sector, but the floor height will be greater. 24 is the greatest height increment a player can walk up on without jumping. Player height is 56 units I think, cannot fit into a sector of less height (height=ceiling-floor).

Old Post 06-27-02 05:57 #
Biffy is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Doom II Guy
Member


Posts: 617
Registered: 04-02


Well, when I raised the floor the graphics got messed up under the actual textures I had. Anyway, I don't think I really NEED to have a higher floor, do I? Another problem now, the top of the ledge (where the gun would be located) is blank, how do I put a texture there?

Old Post 06-27-02 06:12 #
Doom II Guy is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Kid Airbag
Not really a kid. Not really an airbag. WHAT THE HELL IS IT?!? Who's asking? Are you French? An airbag is a safety device in a car that inflates during a collision and blocks you from smashing your head into the dashboard or steering wheel!


Posts: 6359
Registered: 12-00


You have to give the linedefs being used for the ledge a "below" texture, either front or back below, depending on which way the linedefs are facing.

For the top of the ledge, you simply have to give it a flat, or floor/ceiling texture.

First of all, what editor are you using, that would help, so people could give more specific instructions.

__________________
Hey Jude

Old Post 06-27-02 06:39 #
Kid Airbag is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
VileSlay
Senior Member


Posts: 1591
Registered: 05-02


if the textures are misaligned try to use of the upegged option (easy) or the x/y offset (not so easy). if your editor has an error checker use it to see if your missing any textures, like archvile said.

__________________
"I only wish that you, the peons, the lowly zit ridden scum of outcast prepubescence so recklessly misspending the treasure of youth could truly understand my utter disdain for you as I look out from my lofty perch of immeasurable fame and opulence." beefcake the mighty of GWAR

Old Post 06-27-02 06:45 #
VileSlay is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
Doom II Guy
Member


Posts: 617
Registered: 04-02


Okay thanks guys, I'll try this out today. I'm using DeePsea BTW.

Old Post 06-27-02 16:02 #
Doom II Guy is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
Doom II Guy
Member


Posts: 617
Registered: 04-02


This really sucks. Now I made a new room and it won't let me make a different sector...it says choose between 0 and 0. Argh. I still can't get this damn ledge.

Old Post 06-27-02 18:04 #
Doom II Guy is offline Profile || Blog || PM || Email || Search || Add Buddy IP || Edit/Delete || Quote
deep
as in Deepsea


Posts: 1066
Registered: 09-01



Doom II Guy said:
Another problem now, the top of the ledge (where the gun would be located) is blank, how do I put a texture there?
In DeePsea, if a textures is missing, it displays MISSING.

To add a texture, right click or press enter on the linedef, then add the texture as required in one of the 3 texture boxes. If it's on the other side, click the Side2 button.

Old Post 06-27-02 18:13 #
deep is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 16:17. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > Wow, I suck

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.