Severed bunny head
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > Colormap/Palette editing with Deepsea
 
Author
All times are GMT. The time now is 23:39. Post New Thread    Post A Reply
Kaiser
Doom64 Guru


Posts: 2854
Registered: 08-00


I have a brand new palette that I want to use and the palette is working fine with the new textures except everything is fullbright even in far distance in the game, I went to check the palette editor in Deepsea and when I selected process colormap, I noticed all 33 colormaps are at fullbright and not darkened. How can I edit the colormap if the gamma bar in the palette editor is blured out everytime I switch to colormap editing mode?

Old Post 08-27-02 21:50 #
Kaiser is offline Profile || Blog || PM || Email || Homepage || Search || Add Buddy IP || Edit/Delete || Quote
All times are GMT. The time now is 23:39. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing > Colormap/Palette editing with Deepsea

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.