Sarge
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing

(Moderated by: esselfortium)
Pages (270): « First ... « 237 238 239 [240] 241 242 243 » ... Last »
Thread Thread Starter Replies Views Last Post Reverse Sort Order
HELP can I make monsters knock back in ther pain bignekidbat 4 463
QUESTION doom resources collective website? levir 1 405
DUMB are skulltag's bonus enemies public domain... levir 8 484
QUESTION Questions about parsing classic wads into a file hierarchy. markj 5 349
QUESTION Inheritance not working MarcoLambda 2 479
HELP Flats bleeding through linedefs, sky issues, etc. Lippeth 8 364
DUMB [Resolved] ACS "Missing )" Problem Phendrena 2 198
HELP How to combine a few midis into one? Memfis 7 339
DUMB So what visual editing software works well with doom sprites Captain Red 1 236
HELP Need help with MapToWad D00mfan 2 301
HELLO TRANMAP abuse in Boom: additive blending, inversion, grayscale, and more! esselfortium 17 1614
QUESTION Reverse Stairs theJF 4 658
DUMB map converters for doom64ex format? Avoozl 4 352
DUMB Camera/Projector sprites Cacatou 0 287
DUMB Make WADs compatible with the GBA cancho 0 379
QUESTION About the "see through the sky" trick Memfis 12 743
QUESTION level name SOUTEC 7 419
QUESTION Railgun ammo usage D2Jk 3 319
WEIRD level works fine in doom 1.6, crashes ultimate doom yakfak 1 296
DOOM Decorate tutorials? maggotjoe 3 304
DUMB does acs have some sort of "null" gggmork 6 415
INFO spawn script for you zzzornbringer 2 457
HELP Adding more weapons to my mod? The Doomist 3 605
DUMB Reloading weapons that switch when empty (Decorate) Lippeth 5 556
DUMB Spawning items on top of a 3D floor in Gzdoom. neubejiita 2 281
HELP Newbie looking to start mapping optimusjamie 12 602
HELP DECORATE problems Krispy 2 231
NO Doom Builder 1.68 removes textures that can't be seen Memfis 3 291
HELP ClosedIs there a text generator that can generate "Nightmare" text? Obsidian 9 817
HELP Dynamic lighting: differences in-game in GZDoom and with GZDoom-Builder gemini09 11 920
Post New Thread Pages (270): « First ... « 237 238 239 [240] 241 242 243 » ... Last »

Search this Forum:


Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.