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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing
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Thread Thread Starter Replies Views Last Post Reverse Sort Order
RANT News & Editing Ideas ( 1 2 ) Lutz 33 2614
DUMB Let me divide! Epyo 3 344
DUMB How can I... Krivanka 5 358
DUMB R_FlatNumForName: not found Grimm 9 1517
DUMB Make demons kill me fast Epyo 11 401
ON TOPIC Design and Ethical Questions MarchWhelp 17 2256
DUMB I'm looking for that one texture Epyo 6 405
QUESTION Fog Apothem 8 402
DUMB Win DEU doesn't work with WinXP? KennyJC 7 445
DUMB Convert Ultimate Doom To Doom 2 ShaneAmp 14 567
DUMB Blood splats Terra-jin 4 335
HELLO EDGE scripting BlackFish 1 370
DUMB Multiple Functioning Sectors? ShaneAmp 5 344
QUESTION Generalized Boom Types John Gaughan 10 531
QUESTION How high/low can sectors be in Zdoom? Infinite Ammunition 5 370
IDDQD ACS... Darkhaven4 4 304
QUESTION Extract graphics from Blood Vegeta 7 702
HELP Doom Builder Doors Scarekrowe 11 1795
DUMB Non-MIDI/MUS music in a WAD AlexMax 6 510
QUESTION Vanilla Doom's Sidedef Threshold Doom Marine 14 654
DUMB gah, new to mapping? Or just want to improve? chopkinsca 3 359
DUMB alternative hud weapons ? dr_qui 0 421
IDEA An idea Vegeta 0 339
INFO Another attempt to solve the Doom Builder texture list scrolling crash (win9x only) CodeImp 3 404
QUESTION Merge maps Vegeta 6 366
DUMB Deepsea OPT file EarthQuake 2 324
MOAN weapon sfx Apothem 4 345
NEWS SeHackEd is now usuable. Gokuma 5 530
YAY DB: Full ZDoom file Zell 7 418
WTF ZDoom_DoomHexen error MasterOfPuppets 0 323
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