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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing

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Thread Thread Starter Replies Views Last Post Reverse Sort Order
ClosedBSP and ZDooM maps loser 3 330
ClosedFraggle Script esselfortium 11 420
ClosedDuke Nukem 3D 'Build' style editor Dave_B 13 411
ClosedDeep level creator help KingKill33 3 186
ClosedDETH made level help KingKill33 6 206
ClosedHellmaker 1.2 esselfortium 0 381
Closed.wcf for EDGE 1.27? Astewart41 2 228
ClosedSo from what I've gathered, ZDoom deep water cannot splash ChaosOverlord 16 504
ClosedOne more quick question Nigel ChaosOverlord 3 232
ClosedCan i add a Spark trail to Any projectile i want with Zdoom? Ezxariarch 2 241
ClosedPlaying zdoom maps on Jdoom Darkstalker 9 272
Closedso like, yeah, special effects and shit Tobester 15 315
ClosedWhere can I find wintex 4.7? esco 1 279
ClosedMaking slopes pattoni 4 240
ClosedHelp with Wad Author mmnpsrsoskl 2 265
Closeddoes anyone know if has been a windows version of dehacked released yet? Lizardcommando 0 239
ClosedHelp with deth level editor KingKill33 4 252
ClosedHow do I make each level use its individual sky with Zdoom Ezxariarch 9 338
ClosedACS Scripting Gods.... sup?!?! ChaosOverlord 3 230
ClosedRTS Vs. ACS Zro 3 285
ClosedCan or how do i ADD a custom weapon to Zdoom or use monster attacks? Ezxariarch 2 221
ClosedI think this is how you do ladders Naked Snake 15 370
Closedmusic special Darkstalker 5 288
ClosedMapper's block? ( 1 2 ) Tobester 39 969
Closed.deh files pritch 6 296
ClosedHow to convince ZDooM to use more frames for barrel explosions loser 11 271
Closedhey i need music editor. Ezxariarch 1 578
Closedchanging the thing numbers with dehacked deathz0r 5 250
ClosedScript problem Darkstalker 3 221
Closedtextures not showing up in certain ports deathz0r 6 254
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