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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing

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Thread Thread Starter Replies Views Last Post Reverse Sort Order
ClosedI need help with WinDEU... Bovine-Intervention 19 372
Closedshowcase. Shaviro 14 283
Closedwtf is going on? - helllllp please Russell 12 370
ClosedDehacked for Doom95? sandmann 14 489
ClosedDoom2 Secret Levels. Searcher 7 356
Closedtime to show i can do Captain Skippy 23 420
ClosedNot quite sure if this is my levels or ZDoom itself... Cyclane 10 250
ClosedSprite, sound and music editor Darkstalker 4 234
ClosedeXtendable Wad Editor Darkstalker 2 290
ClosedZdoom Scripting - Building a warp tupe to go between levels in a hub. Lazer 11 326
Closedtexture extraction Erik 10 272
ClosedSripting with zeth. Zro 5 293
ClosedEDGE stuff, again pilottobombadier 4 240
ClosedDehacked files and Legacy Big_al 8 286
Closedexploding shells in edge joemolley 6 230
ClosedRunning my maps Drakon 8 243
ClosedGraphics Editor Davidoom 2 222
ClosedMD2 Models for DOOM TC's XDelusion 3 1580
Closede-ziest level editor, I think mechasam 17 403
Closed3D Lifts XDelusion 9 347
ClosedHow do i make a thing flash in and out of existence? Like the Invis-orb in Zdoom. Ezxariarch 1 234
Closed:) Glowing Wall Textures in Legacy XDelusion 8 308
ClosedPlacing items on top of 3d floors in Legacy ChaosOverlord 1 194
ClosedCreating New Ceilings and Floors In DeePSea DooMBoy 5 229
ClosedOdd light levels Lüt 3 240
ClosedNew Animated Wall Texture XDelusion 6 267
ClosedGernades XDelusion 11 255
ClosedLifts under deep water Lüt 5 262
ClosedLevel Cut Sceens XDelusion 5 243
Closedplutonia editing? m0l0t0v 1 223
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