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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing
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Thread Thread Starter Replies Views Last Post Reverse Sort Order
LINK OBLIGE with bugfixes and tweaks available 1 2 ) samiam 59 8511
IDEA Create Custom WADs 1 2 3 ) The Doommer 77 2470
WTF GZDB plugin: 3D floor mode boris 22 1655
DUMB couple of random questions illuknisaa 3 172
TECHIE Doom SNES ROM Hacking Knowledge TheLoneSurvivor 20 1120
QUESTION How to add custom weapons? Bl00dWolf 1 206
DUMB Midi workflow vids BlackFish 11 254
DUMB For Doom Builder, what is the PK3 for? JohnCook1994 10 485
DUMB Need little help Z0k 12 340
DOOM Skulltag Editing? Enderkevin13 1 120
GROSS Node building: Avoid splitting segs? scifista42 25 507
DUMB btsx textures zinkai 13 303
QUESTION Boss suggestion gaspe 2 146
DUMB minor DECORATE timing issues Tango 5 154
HELP Isometric Control Idea/Help kalinus 1 80
DUMB Question about BLOOD Actors. JohnCook1994 6 300
HELLO Diabolic County (My Project WIP) JohnCook1994 0 95
DUMB Question about monster behaviour Lycaon 2 115
DUMB How to give melee monsters the ability to shoot projectiles? PikaCommando 0 90
ATTN Final Doom "Message To The Archvile" MIDI? Enderkevin13 1 132
DUMB Sound library? Lycaon 2 103
TECHIE GZDB and linux. FractalXX 2 118
ON TOPIC Atmospheric Maps Discussion revan1141 26 801
DUMB (UDMF) Make a script execute only once? revan1141 1 135
QUESTION Those Q3 tech effects. FractalXX 8 408
DUMB Looking input on visuals illuknisaa 0 121
DUMB udmf sector slopes illuknisaa 3 264
DUMB Idea: PORT lump for WAD launchers Altazimuth 8 241
DUMB Problem with poisoned projectile Lycaon 3 135
DUMB Change F_SKY to display a different sky. Wadanny 5 308
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