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Doom Editing Tutorials
Learn how to do Doomy things
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Thread Thread Starter Reverse Sort Order Replies Views Last Post
HELP Breakable glass trouble Cyrez 17 1559
NEWS Doom Resource Index Cyrez 9 591
HELP n00b trigger question CyRaptor 4 342
HELP I feel like a moron for not knowing this, but... CyRaptor 14 616
DUMB XWE woes CyRaptor 2 349
HELP Map Editor for OSX? CyRaptor 4 858
DUMB Dark lighting and Spectres- any accepted standards? Cynical 2 401
DUMB Vile jump height in units? Cynical 9 561
HELP Detailing the ceiling over a lift in Boom comp? Cynical 6 430
DUMB Getting usable results out of DoomBuilder's linedef curve Cynical 6 253
DUMB [Boom]Fire flicker synchronized across consecutive sectors? Cynical 3 258
DUMB Closedinfighting and dehacked cycloid 6 842
DUMB Closedfun with transfer-heights (boom compatible) cycloid 14 658
DUMB one door, two switches, either opens it cycloid 4 376
OLD vanilla doom2 full horizon sky trick? cycloid 5 477
DUMB bex: how to create a new monster missile attack? cycloid 15 549
DUMB Looking For Half Life / Industrial Textures cycloid 4 394
DUMB sprite editing questions cycloid 0 292
DUMB weapons request: sword + knife cycloid 0 400
TECHIE intentional glides cycloid 8 495
DUMB light levels cycloid 18 920
DUMB 256x256 textures? cycloid 20 1050
TECHIE ammo placement without stacks of the stuff? cycloid 5 454
DUMB weapon sprite help wanted cycloid 0 346
DUMB DEH/BEX : sounds that play "everywhere" and other code pointers cycloid 0 386
DUMB lift raise wait lower cycloid 5 435
DUMB corrupt pwad? tex numforname not found cycloid 3 442
DUMB 2 switches, switch both to open door, vanilla doom2 cycloid 9 553
DUMB stopping hitscan monsters infighting? cycloid 11 756
DUMB what lines can a monster activate? cycloid 8 725
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