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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing

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Thread Thread Starter Replies Reverse Sort Order Views Last Post
ClosedDuke3D E2L11 dr_st 1 343
QUESTION ClosedHoming projectiles Vegeta 1 334
HELLO Closeddoom level editors like build for duke 3d hypr 1 274
ClosedWater example for DooMBoy Biffy 1 331
QUESTION heresy MadHatter 1 305
LOOK AT ME BEX DooMBoy 1 335
DUMB For all Hexen coders... Vegeta 1 273
  Moved: Extra player projectiles in Eternity? WNivek - -
OLD DCK 2.x Glaice 1 296
MOAN Deepsea.ink DooMBoy 1 314
Legacy & the six keys. magikal 1 272
  Moved: Rethinking my design style Draconio - -
DUMB dumb editing question :/ Cyrez 1 311
DOOM Doom Mapping Xanthier 1 692
HELP ClosedAlpha Doom version editing Metrocide 1 393
Closednew edge1.27 features mustafa saed 1 312
ClosedLegacy 3d platform Lift Tutorial Big_al 1 489
ClosedAhh.. now I remember the second one. ChaosOverlord 1 579
Closedplutonia editing? m0l0t0v 1 306
ClosedHow do i make a thing flash in and out of existence? Like the Invis-orb in Zdoom. Ezxariarch 1 320
ClosedPlacing items on top of 3d floors in Legacy ChaosOverlord 1 270
ClosedDoom Fortress? Manik999 1 346
ClosedMaking the Maulotaur and... ArchonCyberdemon 1 406
Closedhey i need music editor. Ezxariarch 1 716
ClosedWhere can I find wintex 4.7? esco 1 396
ClosedAdding New Sprites DaImp 1 321
ClosedHow long is a duration unit actually last in DeHackEd Ezxariarch 1 308
ClosedHow do I upload? Nostra 1 402
ClosedBinding more than one weapon to the same key (Zdoom) AdAmIzEr 1 390
Wintex Help DooMBoy 1 319
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