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Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Classic Doom > Doom Editing
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DUMB Sound script Cronyne 2 340
DUMB sloping quickey 5 340
LOOK AT ME Creating true Semi-automatic and Burst-fire weapons Magnum Express 2 340
DUMB Is there a convertion of the cherube from Doom3? jobro 2 340
DUMB Normal railings using existing textures Glaice 3 340
TECHIE Creating sound fx lump? dannebubinga 4 340
QUESTION One map at a time. BeenJammin 2 340
DUMB Rainforest/Jungle Resources bgraybr 1 340
HELP which program to use bloodbatha 3 340
MOAN Crushing Ceiling question SYS 5 340
QUESTION Texture aligning question Deathmatcher 4 340
DUMB So what visual editing software works well with doom sprites Captain Red 1 340
DUMB How do I use ambient sounds in Zdoom? hardcore_gamer 1 340
DUMB HOMs where shouldn't be...? Katamori 3 340
DUMB spider boss spawning little spiders Fenriswolf 0 340
DUMB A small problem. Mivalekan 5 340
HELP Secret exits purist 2 340
QUESTION Change the sound frequency Bashe 3 340
DUMB BAL2A0 Sprite in Doom wads? Toughguy 4 340
DUMB Help with sectors djvero 6 339
DUMB ACC question: CheckActorFloorTexture Jekyll Grim Payne 2 339
HELP ClosedDeepsea guys please respond fen boi 3 339
DUMB Custom weapons Without actor name and Slot code what to do?! support4u 3 339
DUMB editing map names invictius 3 339
DUMB alpha help in Risen3d !!! tony 0 339
DUMB Blood splats Terra-jin 4 339
HELP Sounds- saving as files? BlueBeast 2 339
HELP n00b trigger question CyRaptor 4 339
QUESTION ClosedEdge 1.27 DDF question DarkStorm 3 339
QUESTION Resurrecting monster in vanilla Memfis 5 339
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